Monthly Archives: October 2017

OpenGL applications over ssh -X

Lately, I needed to set up VirtualBox on some server I use to ssh into, and I wanted to use the GUI for initial setup. I did this previously, without any problems – ssh -X, then just start the GUI.

Not so with VirtualBox 5, the only message I got was libGL error: failed to load driver: swrast.

Turns out that the VirtualBox 5 GUI uses OpenGL, while previous versions didn’t, and there seem to be some issues whether that should be rendered locally or remotely.

Finally I found a solution in a 20 year old discussion: https://groups.google.com/forum/#!msg/comp.security.ssh/DXHF6hGznYI/15zYRY4L5pYJ is still valid.

GLFORCEREDIRECT=no VirtualBox

works.

Updating Minecraft liteloader mods

Every now and then, there is a new minecraft subversion, and when your favourite server updates, you need to update as well. Which is easy if you’re running a plain vanilla client, but can be quite an annoyance when you’re using mods, and your mod author doesn’t update them in time.

When there’s a lot of changes to the client itself, then, well, mods have to adjust to these changes. But when the changes are very minor, like 1.12 to 1.12.1 to 1.12.2, most of the time, plugins will still work.

As long as they’re forge mods. Not so, with liteloader.
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